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 tablet screen


Google Pixel 9 Pro Fold review: the ideal foldable phone design

The Guardian

Google has cracked the foldable formula on its second attempt by creating a slightly chunkier Pixel 9 Pro that opens up for a large 8in tablet screen on the inside, beating Samsung at its own game. The Guardian's journalism is independent. We will earn a commission if you buy something through an affiliate link. Compared with the previous efforts, from the squat and fat passport-shaped Pixel Fold to Samsung's many long and thin Galaxy Z Folds, the new Pixel's simple shape seems so familiar and easy to use you wonder why it took so long for anyone to try it. While it may seem odd to praise a 1,749 ( 1,899/ 1,799/A 2,699) cutting-edge gadget for being most like a "normal" phone that costs half as much, the shape and size of the various foldables' internal screens has never been an issue.


Impact of geolocation data on augmented reality usability: A comparative user test

Mercier, Julien, Chabloz, N., Dozot, G., Audrin, C., Ertz, O., Bocher, E., Rappo, D.

arXiv.org Artificial Intelligence

Abstract. While the use of location-based augmented reality (AR) for education has demonstrated benefits on participants' motivation, engagement, and on their physical activity, geolocation data inaccuracy causes augmented objects to jitter or drift, which is a factor in downgrading user experience. We developed a free and open source web AR application and conducted a comparative user test (n = 54) in order to assess the impact of geolocation data on usability, exploration, and focus. A control group explored biodiversity in nature using the system in combination with embedded GNSS data, and an experimental group used an external module for RTK data. During the test, eye tracking data, geolocated traces, and in-app user-triggered events were recorded. Participants answered usability questionnaires (SUS, UEQ, HARUS).We found that the geolocation data the RTK group was exposed to was less accurate in average than that of the control group. The RTK group reported lower usability scores on all scales, of which 5 out of 9 were significant, indicating that inaccurate data negatively predicts usability. The GNSS group walked more than the RTK group, indicating a partial effect on exploration. We found no significant effect on interaction time with the screen, indicating no specific relation between data accuracy and focus. While RTK data did not allow us to better the usability of location-based AR interfaces, results allow us to assess our system's overall usability as excellent, and to define optimal operating conditions for future use with pupils.


'Babysitter' robot iPal gives maths lessons, tells jokes and keeps China's lonely children company

Daily Mail - Science & tech

Parents in China are handing over babysitting duties to robots. The £1,050 ($1,400) 'iPal' speaks two languages, gives maths lessons, tells jokes and interacts with children through a tablet screen in its chest. Engineers designed the device to act like a four to eight-year-old, becoming an extra child in the family that also helps'relieve the burden' felt by China's busy parents. The android offers education and company for lonely children and peace of mind for adults, who can remotely talk to and monitor their child through iPal's screen. A smartphone app directly links parents to the humanoid machine, allowing them to see and hear everything in iPal's vicinity.


The hottest hi-tech toys for the holidays revealed

Daily Mail - Science & tech

Toys that teach aren't a new thing, but a growing number are calling for kids to build with blocks, circuits or everyday items before reaching for a tablet screen. Play is how kids learn about the world around them, whether it's a toddler throwing a ball or teens playing video games. It's about seeing how things work and what happens when they do something. This photo provided by Osmo shows an Osmo Creative Set. Toys that teach aren't a new thing, but a growing number are calling for kids to build with blocks, circuits or everyday items before reaching for a tablet screen. With the $63 Osmo, kids learn everything from spelling to coding not by touching a screen, but by snapping together magnetic blocks.